Closed as not planned
Description
Godot version
4.0 stable, 4.1 master
System information
Win 11, Vulcan
Issue description
I cannot find any Close or Close All menu items and right clicking on the shader's name in the open shaders list does not do anything, no context menu appears.
Pressing the "Script Editor / Close" shortcut (Ctrl-W) does not do anything on shader editors either. There is no separate shortcut for shader editors.
Right now one must restart Godot to close all shader windows before deleting or renaming them.
Related: #72595
Steps to reproduce
- Open any
.gdshader
or.gdshaderinc
- Try to close the shader editor
Minimal reproduction project
Any project with shader code.