Skip to content

SSS Transmission visual bug #73946

Closed
@KylerBessert

Description

@KylerBessert

Godot version

4.0 RC5

System information

Windows 11, Vulkan

Issue description

When using transmission but going above the max value to get the desired results I end up having visual problems with the material.

Skin Without SSS;
image
Skin With SSS;
image
Visual Issues:
image
image

This is not a custom mesh problem, using the default sphere it has this bright visual issue as well;
image

This seems to be on the other side of the sun/light source that ends up having this issue.

Steps to reproduce

  1. Create a new scene
  2. Create a new instanced mesh and assign a new material to it
  3. Set up the material SSS like so;
    image

Minimal reproduction project

N/A

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions