Closed
Description
Godot version
4.0 RC5
System information
Windows 11, Vulkan
Issue description
When using transmission but going above the max value to get the desired results I end up having visual problems with the material.
Skin Without SSS;
Skin With SSS;
Visual Issues:
This is not a custom mesh problem, using the default sphere it has this bright visual issue as well;
This seems to be on the other side of the sun/light source that ends up having this issue.
Steps to reproduce
- Create a new scene
- Create a new instanced mesh and assign a new material to it
- Set up the material SSS like so;
Minimal reproduction project
N/A