Description
Godot version
4.0.beta.16
System information
N/A
Issue description
func _run() -> void:
click_this_function_doesnt_jump_to_its_line() # this works
self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump
func click_this_function_doesnt_jump_to_its_line():
pass
Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.
Steps to reproduce
N/A