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Godot's .NET math types are way slower than System.Numerics #69490

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@wihrl

Description

@wihrl

Godot version

4.0 beta 6

System information

Win 11, Ryzen 5 5600H, 32GB RAM

Issue description

Godot's integrated math library for .NET 6 is considerably slower than standard .NET System.Numerics.

image

Steps to reproduce

Do pretty much any Vector ops and compare it against System.Numerics. See included project for a small benchmark.

Minimal reproduction project

VectorBenchmark.zip

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