[Bullet] No shape ID in a result of RayCast against PhysicsBody with multiple ConcavePolygonShapes. #62223
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Description
Godot version
v3.5.rc4.official [e047c50]
System information
Windows 10
Issue description
According to doc intersect_ray must have shape id in resulting Dict.
However, its always 0.
This issue was already reported and fixed in #55533.
According to changelog it must be fixed in 3.5 rc4.
It doesn't.
Steps to reproduce
- Create 2 Shapes and add to StaticBody.
- Racayst shapes using intersect_ray.
- Look for shape id in raycast result Dict.
You can find example in attached MRP.