Port project_settings_changed
signal changes from 3.x
to master
#62020
Closed
Description
opened on Jun 14, 2022
Godot version
4.0.alpha (1847094)
System information
Fedora 36, GeForce GTX 1080 (NVIDIA 510.68.02)
Issue description
#53296 has made it possible to use the project_settings_changed
outside of editor builds, but this feature isn't available yet in master
.
This issue is a reminder to port relevant functionality to avoid functional regressions for people upgrading from Godot 3.x to Godot 4.0.
Steps to reproduce
Try to find a project_settings_changed
signal exposed to the scripting API in master
.
Minimal reproduction project
N/A
Activity