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Vulkan: DirectionalLight3D PSSM 2 Splits exhibits shadow acne not present in other modes, and shadows are unstable #59232

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@mrjustaguy

Description

@mrjustaguy

Godot version

4.0 Alpha 4

System information

Windows 11, Vulkan, Nvidia GTX 1050 Ti, 511.23

Issue description

2 Split mode has severe Shadow Acne issues, unrelated to Shadow Resolution (both Orthogonal and 4 Split don't have Any issues in the same example) and the Shadows are unstable with 2 Splits (they jitter as the camera moves) again, unlike the other modes.

Steps to reproduce

Switch Between Orthogonal or 4 Split Mode and 2 Split mode and Observe the differences

Minimal reproduction project

Bug.zip

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