Description
Godot version
System information
Windows 10
Issue description
After the editor screen entered to the fullscreen it cannot be turned back to windowed mode - it just flickers and become fullscreen again:
This problem affects a debugged project as well.
Steps to reproduce
Toggle fullscreen in the editor on the current master (26facc0). It's a recent regression - it works correctly on Alpha 1.
Minimal reproduction project
No response