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Fullscreen mode cannot be toggled off #57787

@Chaosus

Description

@Chaosus

Godot version

26facc0

System information

Windows 10

Issue description

After the editor screen entered to the fullscreen it cannot be turned back to windowed mode - it just flickers and become fullscreen again:

fullscreen_bug

This problem affects a debugged project as well.

Steps to reproduce

Toggle fullscreen in the editor on the current master (26facc0). It's a recent regression - it works correctly on Alpha 1.

Minimal reproduction project

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