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AnimationPlayer RESET track is not created (or properties added) if used Right Click Insert Key in timeline.  #55438

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@amatrelan

Description

Godot version

v3.4.stable.arch_linux

System information

Linux, x11, nvidia

Issue description

RESET animation track is not created if in timeline right click -> Insert Key is used.
It doesn't also work if this way to add is used even if RESET track is there.
Seems to be that RESET track creation and property adding is not called if this way key frame is inserted.

Expected to be created as pressing Key button in properties list.

Steps to reproduce

  • Create empty project
  • Add any node as root
  • Add AnimationNode as child
  • Create new animation
  • Add track any property
  • Right click on timeline to add Key frame

RESET track is not created. Even if RESET track is created before it won't add new properties to it.

With min project:

  • Open project
  • Select AnimationPlayer
  • Right click in timeline of modulate track
  • Insert key

And there is not RESET track

Minimal reproduction project

AnimationPlayerResetTrackProblem.zip

Activity

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