VS Code: Crash when using LSP completion from any script not attached to a node (autoload or new script) #51923
Closed
Description
Godot version
3.3.3
System information
MacOS 11.5.2, Windows 10
Issue description
When using VSCode with Godot plugin, completion in an autoloaded script (or a script not attached to any node yet) make the Godot Editor crash.
I found it to be the case since this commit: 520fa45
Steps to reproduce
Open project, then open game_state.gd
in VSCode with the godot-tools
(v1.1.2) installed, start type anything and invoke completion.
Godot editor crashes.