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Editor no longer supports Mac OS X 10.11 #48222

Closed as not planned
Closed as not planned
@Avantir-Chaosfire

Description

Godot version:
3.3, I think. It's the latest Steam version as of April 26th, 2021. I don't know how to check the version as I can't open the app.

OS/device including version:
Mac OS X 10.11.6

Issue description:
The app crashes instantly on startup when launched from Steam. I launched the app from Terminal and got this:

<Computer Name>:Godot Engine <User Name>$ ./Godot.app/Contents/MacOS/Godot 
dyld: lazy symbol binding failed: Symbol not found: __ZNSt3__118shared_timed_mutexC1Ev
  Referenced from: /Users/<User Name>/Library/Application Support/Steam/SteamApps/common/Godot Engine/./Godot.app/Contents/MacOS/Godot (which was built for Mac OS X 10.12)
  Expected in: /usr/lib/libc++.1.dylib

dyld: Symbol not found: __ZNSt3__118shared_timed_mutexC1Ev
  Referenced from: /Users/<User Name>/Library/Application Support/Steam/SteamApps/common/Godot Engine/./Godot.app/Contents/MacOS/Godot (which was built for Mac OS X 10.12)
  Expected in: /usr/lib/libc++.1.dylib

Trace/BPT trap: 5

It's worth noting that the Steam page lists the minimum requirements as OpenGL 2.1. OS version is not specified.

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