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Godot 3.3 editor locks dll for writing (GDNative) #48086

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@sisterhooddev

Description

@sisterhooddev

Godot version:
3.3

OS/device including version:
Windows 8.1

Issue description:
Godot Editor locks dll forcing user to restart editor to overwrite dll.
I think something was changed how Godot is terminating process of running scenes, cos it started to throw some memory errors at get_tree() exit() that I fixed in destructor, but this wasnt happening in older versions.

Steps to reproduce:
Run scene with GDNative script in Godot Editor. Close it. Now gdnative dll is locked by Godot editor and you cant change it unless you restart Godot.

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