Closed
Description
Godot version:
3.3-rc6
OS/device including version:
Linux
Issue description:
The output of simplex noise has changed in 3.3rc6. Behaviour changed in this commit: da28904.
Steps to reproduce:
var noise = OpenSimplexNoise.new()
# Configure
noise.seed = 0
noise.octaves = 4
noise.period = 20.0
noise.persistence = 0.8
# Sample
print("%s: Values:" % Engine.get_version_info()["string"])
print(noise.get_noise_2d(1.0, 1.0))
print()
This outputs:
3.2.3-stable (custom_build): Values:
-0.141132
3.3-rc6 (official): Values:
0.160913
Minimal reproduction project:
Activity