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Can select children of instanced scene while it doesn't have editable children #46032

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@lentsius-bark

Description

Godot version:
3.2.4.rc.custom_build / 3.2.4.rc1 (both exhibit the same behaviour)

System
Linux (PopOS - most recent, up to date including drivers), GLES3, Nvidia 1060 - laptop

Issue description:
This is a really weird bug. It only affects projects created with previous versions of Godot.
As of rc1 i believe, the 3d editor unreliably alters between selecting the instanced scene or its children.
No errors whatsoever. In the screenshot below you can see:

  • instanced scene which doesnt have editable children
  • first click on the scene selected one of its children
  • understandably the node is not highlighted in the scene tree as it's not there at all.

image

Steps to reproduce:
Open a project created in 3.2.3 or lower

Minimal reproduction project:
Sadly I am not in possession of a minimal reproduction project, I've only got bigger ones, which I don't mind sharing if it'd help and you don't mind downloading a bigger project.

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