Can select children of instanced scene while it doesn't have editable children #46032
Closed
Description
Godot version:
3.2.4.rc.custom_build / 3.2.4.rc1 (both exhibit the same behaviour)
System
Linux (PopOS - most recent, up to date including drivers), GLES3, Nvidia 1060 - laptop
Issue description:
This is a really weird bug. It only affects projects created with previous versions of Godot.
As of rc1 i believe, the 3d editor unreliably alters between selecting the instanced scene or its children.
No errors whatsoever. In the screenshot below you can see:
- instanced scene which doesnt have editable children
- first click on the scene selected one of its children
- understandably the node is not highlighted in the scene tree as it's not there at all.
Steps to reproduce:
Open a project created in 3.2.3 or lower
Minimal reproduction project:
Sadly I am not in possession of a minimal reproduction project, I've only got bigger ones, which I don't mind sharing if it'd help and you don't mind downloading a bigger project.
Metadata
Assignees
Type
Projects
Status
Done