Closed
Description
Godot version: 3.2.4 beta6 (mono)
OS/device including version: Win10 Nvidia 1650
Issue description:
Tested a simple 2d platformer, the player is unable to jump and continually jitters up and down, almost through the ground.
Worked fine in 3.2.3 (stable) mono.
Steps to reproduce:
Open project, run, move left right, try to jump.
Minimal reproduction project:
This simple project by heartbeast:
https://github.com/uheartbeast/simple--heart-platformer