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2D platform physics collision jitter #45259

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@rick551a

Description

Godot version: 3.2.4 beta6 (mono)

OS/device including version: Win10 Nvidia 1650

Issue description:

Tested a simple 2d platformer, the player is unable to jump and continually jitters up and down, almost through the ground.

Worked fine in 3.2.3 (stable) mono.

Steps to reproduce:
Open project, run, move left right, try to jump.

Minimal reproduction project:
This simple project by heartbeast:
https://github.com/uheartbeast/simple--heart-platformer

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