Closed
Description
Godot version: 4.0 (commit abf5132)
OS/device including version: Manjaro Linux/RTX 2060
Issue description:
Functionality via dragging and dropping doesn't work. It almost looks as if it doesn't notice me releasing the mouse button. In the gif below, you can see that after I try to drag an image to the texture of a sprite and put my mouse back into the resources window, the window still scrolls with my mouse as if I was holding down the left mouse button.
Steps to reproduce:
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Status
Done