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Exporting selected scenes to HTML5 does not export project audio bus #36130

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@gamedevsam

Description

@gamedevsam

Godot version:
v3.2

OS/device including version:
Windows 10 v1909

Issue description:
Exporting selected scenes to HTML5 does not export project audio bus file (*.tres). Which means AudioEffectInstance.get_magnitude_for_frequency_range doesn't work on HTML5 unless the user exports all resources in the project, or manually adds *.tres to the "Filters to export non-resource files/folders".

Steps to reproduce:
Create a new project that uses AudioEffectInstance.get_magnitude_for_frequency_range, add a new audio bus, and export to HTML5 by selecting only the scene file.

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