Closed
Description
Godot version: 43caf83
OS/device including version: Linux 5.4.12-1-MANJARO # 1 SMP PREEMPT Wed Jan 15 08:05:08 UTC 2020 x86_64 GNU/Linux
Issue description: Despite the loopback option turned off, a call to play()
causes the sound to play continuously in a loop.
Steps to reproduce:
- Add AudioStreamPlayer
- Import OGG-sound
- Uncheck loop option in OGG-resource settings
- Bind
play()
method on pressing button - Press the button
Minimal reproduction project: test.tar.gz