Open
Description
Godot version:
3.2 beta4 (mono)
OS/device including version:
Mac OSX (Mojave)
Issue description:
When exporting mac applets, they don't run because they don't have the correct permissions when exported on a mac.
Steps to reproduce:
- Create basic project, set main scene
- Export for mac
- Try running the applet, get prompted with permission error
Note: fixing the permissions, allows the executable to run fine.
Activity