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Project destroyed on system crash #31578

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@Skaruts

Description

Godot 3.1.1.stable
Windows 7
ATI Radeon HD 4870
Intel Core 2 Duo E6400

My system crashed while editing a project, and now my project.godot, all my scenes (including an already forgotten tileset.tscn), and one of the scripts, are all like this:

0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
0000 0000 0000 0000 0000 0000 0000 0000
# repeated many more lines

The script that was detroyed was a tool script, so it's possible that this was related to it? My system crashes on occasion, but I never had a project destroyed by it. I also rarely use tool scripts, so I'm connecting the two things, though maybe they're not related. That script exported some vars and updated a Sprite2D and a CollisionPolygon2D in real time in the editor.

Nevermind that, it still happened more times while no using tool scripts.


EDIT: I didn't lose a lot from this. This happened in a prototype I started just a few hours ago. I only had 6 simple scenes. I just thought I ought to bring it up here, in case this is related to some obscure problem in Godot and there's something that can be done about it.

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