Cannot edit built-in script if external editor is enabled #29863
Closed
Description
Godot version:
3.1 and 3.2
OS/device including version:
Windows 10 and Manjaro Linux.
Issue description:
If external editor is enabled, the built-in script cannot be edited in any way.
Expected:
Godot opens the built-in script on the external editor or the embedded editor.
Steps to reproduce:
- On a new project
- Go to Editor -> Editor Settings -> Text Editor -> External.
- Check the checkbox "Use External Editor".
- Type "/usr/bin/subl" inside of "Exec Path".
- Click on "close".
- Attach a built-in script to a new Node.