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Cannot edit built-in script if external editor is enabled #29863

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@marcospb19

Description

Godot version:
3.1 and 3.2

OS/device including version:
Windows 10 and Manjaro Linux.

Issue description:
If external editor is enabled, the built-in script cannot be edited in any way.

Expected:
Godot opens the built-in script on the external editor or the embedded editor.

Steps to reproduce:

  1. On a new project
  2. Go to Editor -> Editor Settings -> Text Editor -> External.
  3. Check the checkbox "Use External Editor".
  4. Type "/usr/bin/subl" inside of "Exec Path".
  5. Click on "close".
  6. Attach a built-in script to a new Node.

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