Closed
Description
Godot version:
master
branch commit eaa5dfb
Steps to reproduce:
- Save all the changes to a scene.
- Open a GDScript with the built-in editor and write some text to it and do not save those changes.
- Go to Scene->Quit to exit the editor, and click on Quit.
- The GDScript that was being modified gets saved to disk
I've also noticed that when editing a GDScript that was just saved, it is not getting marked as modified in the editor as soon as you start typing.
Minimal reproduction project:
saved_without_asking.zip
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