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Description
Tested versions
v3.7.dev.custom_build [5155fe5]
System information
w11 - nvidia GTX 1650
Issue description
In this video, you can see the constant flickering that occurs on the monitor where Godot is set to fullscreen.
Every time the cursor moves from one monitor to the other, flickering happens on the monitor that contains Godot in fullscreen mode.
Occasionally, flickering also occurs when running or stopping the project.
I have one Full HD monitor and another one with a resolution of 1440x900.
2025-06-05.11-44-31.mp4
Steps to reproduce
With two monitors, set Godot to fullscreen and move the cursor from one monitor to the other.
Minimal reproduction project (MRP)
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Done