Closed
Description
Tested versions
-reproducible in 4.4 Dev 7, mono version
System information
Godot v4.4.dev7.mono - Windows 10 (build 19045) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 32.0.15.6094) - Intel(R) Core(TM) i5-7640X CPU @ 4.00GHz (4 threads)
Issue description
Three errors are thrown when starting a scene with a CollisionShape3D with shape set to Seperation Ray.
Steps to reproduce
Open the attached project. Run the main scene.
Alternatively, run a scene with a CollisionShape3D, with the shape set to Seperation Ray.
Minimal reproduction project (MRP)
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Metadata
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Type
Projects
Status
Bad