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Merge pull request #83169 from clayjohn/Mesh-format
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Fix a few cases where surface format is still 32 bits
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akien-mga authored Oct 11, 2023
2 parents 1ff9123 + 1df50c7 commit f2f6f99
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion scene/resources/immediate_mesh.h
Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@ class ImmediateMesh : public Mesh {
Ref<Material> material;
bool vertex_2d = false;
int array_len = 0;
uint32_t format = 0;
uint64_t format = 0;
AABB aabb;
};

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2 changes: 1 addition & 1 deletion scene/resources/mesh.h
Original file line number Diff line number Diff line change
Expand Up @@ -301,7 +301,7 @@ class ArrayMesh : public Mesh {

private:
struct Surface {
uint32_t format = 0;
uint64_t format = 0;
int array_length = 0;
int index_array_length = 0;
PrimitiveType primitive = PrimitiveType::PRIMITIVE_MAX;
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