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Merge pull request #84175 from bruvzg/ci_static_angle
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[CI] Enable ANGLE static linking.
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akien-mga committed May 28, 2024
2 parents dbc6f2a + db93bbb commit bc46623
Showing 1 changed file with 12 additions and 1 deletion.
13 changes: 12 additions & 1 deletion .github/workflows/windows_builds.yml
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env:
# Used for the cache key. Add version suffix to force clean build.
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes d3d12=yes
SCONSFLAGS: verbose=yes warnings=extra werror=yes module_text_server_fb_enabled=yes d3d12=yes "angle_libs=${{github.workspace}}/"
SCONS_CACHE_MSVC_CONFIG: true

concurrency:
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- name: Download Direct3D 12 SDK components
run: python ./misc/scripts/install_d3d12_sdk_windows.py

- name: Download pre-built ANGLE static libraries
uses: dsaltares/fetch-gh-release-asset@1.1.2
with:
repo: godotengine/godot-angle-static
version: tags/chromium/6029
file: Windows.6029-1.MSVC_17.x86_64.x86_32.zip
target: angle/angle.zip

- name: Extract pre-built ANGLE static libraries
run: Expand-Archive -Force angle/angle.zip ${{github.workspace}}/

- name: Setup MSVC problem matcher
uses: ammaraskar/msvc-problem-matcher@master

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