Run and Debug does not kill current instance if asked to stop or restart #616
Closed
Description
Godot version
3.5.3
VS Code version
1.87.0
Godot Tools VS Code extension version
2.0.0
System information
Kubuntu 22.04
Issue description
While my project/game is running pushing stop in Run/Debug floating panel does not stop it and pushing restart starts a new instance without killing the previous one.
Steps to reproduce
1- Start project/game from VS Code
2A- Push stop in floating panel. Panel disappears but project is still running.
2B- Push restart in floating panel. A new instance is launched without killing previous one.