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Run and Debug does not kill current instance if asked to stop or restart #616

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@enekonieto

Description

Godot version

3.5.3

VS Code version

1.87.0

Godot Tools VS Code extension version

2.0.0

System information

Kubuntu 22.04

Issue description

While my project/game is running pushing stop in Run/Debug floating panel does not stop it and pushing restart starts a new instance without killing the previous one.

Steps to reproduce

1- Start project/game from VS Code
2A- Push stop in floating panel. Panel disappears but project is still running.
2B- Push restart in floating panel. A new instance is launched without killing previous one.

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