Unable to launch debugger with Godot 4 (workaround included) #389
Closed
Description
Godot version
4.0 alpha 10
VS Code version
1.68.1
Godot Tools VS Code extension version
1.3.1
System information
Windows 11
Issue description
Unable to launch a debugger with Godot 4, connection with GDScript language server works fine.
Godot instance was already running.
My analysis says that an "&" is missing from suffix of exe
Steps to reproduce
Try opening debug session with default generated launch.json from VS code