Description
Describe the project you are working on
Any 3d game
Describe the problem or limitation you are having in your project
This ladder has a CollisionShape3d
in front of it that's almost entirely invisible:
Changing the gizmo color to black makes it a tiny bit better but it's still hard to see:

Describe the feature / enhancement and how it helps to overcome the problem or limitation
Add an editor setting that allows changing the width of the lines to make them more visible
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Could either be a value in pixels or a dropdown with some options (narrow, regular, thick)

If this enhancement will not be used often, can it be worked around with a few lines of script?
I don't think so
Is there a reason why this should be core and not an add-on in the asset library?
Basic editor UX