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Allow changing the line width of 3D gizmos #9299

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godotengine/godot
#91171
@passivestar

Description

@passivestar

Describe the project you are working on

Any 3d game

Describe the problem or limitation you are having in your project

This ladder has a CollisionShape3d in front of it that's almost entirely invisible:

image

Changing the gizmo color to black makes it a tiny bit better but it's still hard to see:

image

Describe the feature / enhancement and how it helps to overcome the problem or limitation

Add an editor setting that allows changing the width of the lines to make them more visible

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Could either be a value in pixels or a dropdown with some options (narrow, regular, thick)

image

If this enhancement will not be used often, can it be worked around with a few lines of script?

I don't think so

Is there a reason why this should be core and not an add-on in the asset library?

Basic editor UX

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