Description
Describe the project you are working on:
Underground 3D facility with an interactive environment
Describe the problem or limitation you are having in your project:
Due to the nature of my project, I have lots of project files and this will inherently start to pile up with folders. Better folder organization is a good way to clean up your filestructure but is only a part of the solution.
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
There should be an option to change the icon or base color of any folder in the FileSystem view that would reflect in both the normal and split modes. You would right click and be presented with "Change folder icon"/"Change folder color" options (or something similar) that would allow you to customize the folder icon/color, and this would save.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
^ Only demonstrates colors
If this enhancement will not be used often, can it be worked around with a few lines of script?:
Not that I am aware of, short of completely replacing the FileSystem view with a custom one using a plugin.
Is there a reason why this should be core and not an add-on in the asset library?:
It is a relatively simple feature that would require an unnecessarily complex means to add yourself (see above question).
This is already a feature in Unreal Engine (at least the color part) and is a very nice tool to help organize and define which folders are more/less important when navigating the filesystem, and I think it would be a great QOL feature for developers.
Activity