Closed
Description
The 3.0.0-beta1 release of this plugin with support for Godot 4.0 does not work for me. My repo is on Github. Using a PAT gives the following error:
core/variant/variant_utility.cpp:880 - GitPlugin: Could not connect to remote "origin". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password. Error -1: Failed to authenticate SSH session: Unable to open public key file in godot-git-plugin\src\git_plugin.cpp:GitPlugin::_fetch#L411
If I change to using PEM public/private keys, I get this error:
core/variant/variant_utility.cpp:880 - GitPlugin: Could not connect to remote "origin". Are your credentials correct? Try using a PAT token (in case you are using Github) as your password. Error -16: Failed to retrieve list of SSH authentication methods: Failed getting response in godot-git-plugin\src\git_plugin.cpp:GitPlugin::_fetch#L411