@@ -12,14 +12,14 @@ and (re)visit the :ref:`Scripting section <doc_scripting>` of the
12
12
step-by-step tutorial.
13
13
14
14
C# is a high-level programming language developed by Microsoft. In Godot,
15
- it is implemented with .NET 8 .0.
15
+ it is implemented with .NET 9 .0.
16
16
17
17
.. attention ::
18
18
19
19
Projects written in C# using Godot 4 currently cannot be exported to the web
20
20
platform. To use C# on the web platform, consider Godot 3 instead.
21
- Android and iOS platform support is available as of Godot 4.2, but is
22
- experimental and :ref: `some limitations apply <doc_c_sharp_platforms >`.
21
+ Android and iOS platform support is available as of Godot 4.2, but
22
+ :ref: `some limitations apply <doc_c_sharp_platforms >`.
23
23
24
24
.. note ::
25
25
@@ -355,8 +355,8 @@ You can read more about this error on the `C# language reference <https://learn.
355
355
Performance of C# in Godot
356
356
--------------------------
357
357
358
- .. seealso ::
359
-
358
+ .. seealso ::
359
+
360
360
For a performance comparison of the languages Godot supports,
361
361
see :ref: `doc_faq_which_programming_language_is_fastest `.
362
362
@@ -419,8 +419,8 @@ the ``.csproj`` file located in the project root:
419
419
...
420
420
</Project >
421
421
422
- As of Godot 3.2.3, Godot automatically downloads and sets up newly added NuGet
423
- packages the next time it builds the project.
422
+ Godot automatically downloads and sets up newly added NuGet packages
423
+ the next time it builds the project.
424
424
425
425
Profiling your C# code
426
426
----------------------
0 commit comments