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Use higher shadow filtering quality settings in 3D demos #1067

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Calinou
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@Calinou Calinou commented Jun 5, 2024

The 3D demos aren't very demanding and Godot has been optimized a bit since 4.0's release, so we can afford using higher quality shadow settings for less noisy shadow filtering.

This also tweaks shadow bias to reduce shadow acne in the Voxel demo.

The time slider in the Physical Light and Camera units demo now allows for more precise adjustments.

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Before

Screenshot_20240605_223655 png webp

After (this PR)

Screenshot_20240605_223659 png webp

The 3D demos aren't very demanding and Godot has been optimized
a bit since 4.0's release, so we can afford using higher quality
shadow settings for less noisy shadow filtering.

This also tweaks shadow bias to reduce shadow acne in the Voxel demo.

The time slider in the Physical Light and Camera units demo now
allows for more precise adjustments.
@Calinou Calinou merged commit 785e321 into godotengine:master Jun 6, 2024
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@Calinou Calinou deleted the 3d-demos-increase-shadow-quality branch June 6, 2024 20:11
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2 participants