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WIP: Add support for releasing debugsymbols #103

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4 changes: 3 additions & 1 deletion build-linux/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ set -e
# Config

export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
export OPTIONS="production=yes"
export OPTIONS="production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes"
export OPTIONS_MONO="module_mono_enabled=yes"
export TERM=xterm

Expand All @@ -14,6 +14,8 @@ mkdir godot
cd godot
tar xf /root/godot.tar.gz --strip-components=1

dnf install -y binutils

Comment on lines +17 to +18
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I'm adding this to the base image in godotengine/build-containers#150 so this won't be needed once new images are made.

# Classical

if [ "${CLASSICAL}" == "1" ]; then
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2 changes: 1 addition & 1 deletion build-macos/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ set -e
# Config

export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
export OPTIONS="osxcross_sdk=darwin23.6 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
export OPTIONS="osxcross_sdk=darwin23.6 production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
export OPTIONS_MONO="module_mono_enabled=yes"
export TERM=xterm

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2 changes: 1 addition & 1 deletion build-windows/build.sh
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ set -e
# Config

export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
export OPTIONS="production=yes use_mingw=yes angle_libs=/root/angle mesa_libs=/root/mesa d3d12=yes"
export OPTIONS="production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes use_mingw=yes angle_libs=/root/angle mesa_libs=/root/mesa d3d12=yes"
export OPTIONS_MONO="module_mono_enabled=yes"
export OPTIONS_LLVM="use_llvm=yes mingw_prefix=/root/llvm-mingw"
export TERM=xterm
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