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Description
It would seem that the above is true.
I cloned the repo, compiled the rpc example with cargo build
, then imported the project with the latest Godot version.
I'm not sure how this is supposed to behave, but opening the server or client scenes provides a single node titled "server" with an empty script attached. Running the server and client as detailed in the readme also provides no visual results.
(I did try other examples, and the ones I tried seem to have worked fine.)