You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
If true, enables the specified flag. Flags are optional behaviour that can be turned on and off. Only one flag can be enabled at a time with this function, the flag enumerators cannot be bit-masked together to enable or disable multiple flags at once. Flags can also be enabled by setting the corresponding member to true. See Flags enumerator for options.
Actually reads:
If true, the vertex color is used as albedo color.
The incorrect documentations appears to have been taken from the vertex_color_use_as_albedo setter.
The text was updated successfully, but these errors were encountered:
Texture used to control the transmission effect per-pixel. Added to [member transmission].
I think this is due to the assumption that one setter cannot be used for multiple properties, like #689. I think we can check whether the property name matches before using the property docs?
If true, enables the specified flag. Flags are optional behavior that can be turned on and off. Only one flag can be enabled at a time with this function, the flag enumerators cannot be bit-masked together to enable or disable multiple flags at once. Flags can also be enabled by setting the corresponding member to true. See Flags enumerator for options.
https://docs.rs/gdnative/0.9.3/gdnative/api/struct.SpatialMaterial.html#method.set_flag
Should read:
Actually reads:
The incorrect documentations appears to have been taken from the
vertex_color_use_as_albedo
setter.The text was updated successfully, but these errors were encountered: