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GDNativeCallbacks is not unsafe to implement, but the deprecated macros think it is
bug
#1076
opened Apr 11, 2024 by
chitoyuu
"This godot-rust version is only compatible with Godot 3.4.x; detected version 3.5.1-stable (official)."
bug
#1019
opened Jan 30, 2023 by
KonyD
Update godot_nativescript.h (breaking changes in Issues and PRs that are breaking to fix/merge.
bug
c: sys
Component: low-level bindings (mod sys)
godot_property_hint
)
breaking-change
Property Hint don't work properly using godot-rust v0.11.2 with Godot 3.5.1
bug
c: bindings
Component: GDNative bindings (mod api)
c: sys
Component: low-level bindings (mod sys)
Can't Derive ToVariant on generic type with constraint
bug
c: export
Component: export (mod export, derive)
docs.rs source code not accessible for
gdnative::api
symbols
bug
documentation
#943
opened Sep 13, 2022 by
Bromeon
Crash when assigning a Rust instance to a variable with a type
bug
documentation
good first issue
status: upstream
Issue that originates in an upstream project and can't be dealt with here.
#905
opened Jul 16, 2022 by
kylewlacy
Properties cannot be set during debugging (remote scene tree)
bug
c: export
Component: export (mod export, derive)
help wanted
GDNative default parameters cause breaking changes
breaking-change
Issues and PRs that are breaking to fix/merge.
bug
c: bindings
Component: GDNative bindings (mod api)
Make bindings generation fast and IDE-friendly
bug
c: bindings
Component: GDNative bindings (mod api)
c: tools
Component: tooling, tests, IDEs, Cargo, Rust ecosystem
Deref on the Unique typestate is unsound
breaking-change
Issues and PRs that are breaking to fix/merge.
bug
c: core
Component: core (mod core_types, object, log, init, ...)
Do not import gdnative types, and use canonical paths in macros
bug
c: export
Component: export (mod export, derive)
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