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Merge pull request #187 from rankynbass/improve-xlm-launch #300

Merge pull request #187 from rankynbass/improve-xlm-launch

Merge pull request #187 from rankynbass/improve-xlm-launch #300

Triggered via push October 25, 2024 16:56
Status Success
Total duration 1m 17s
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build.yml

on: push
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/LogInit.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/LogInit.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Util/ApiHelpers.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/CommonUniqueIdCache.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)