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area: apiIssues related to API surfaceIssues related to API surfacearea: validationIssues related to validation, diagnostics, and error handlingIssues related to validation, diagnostics, and error handlingbackend: dx12Issues with DX12 or DXGIIssues with DX12 or DXGIbackend: vulkanIssues with VulkanIssues with Vulkanfeature: raytracingIssues with the Ray Tracing Native FeatureIssues with the Ray Tracing Native Featuretype: enhancementNew feature or requestNew feature or request
Description
Is your feature request related to a problem? Please describe.
Currently users have no way to get the device limits for acceleration structures. This could be useful for users who need very large acceleration structures. We would also need to check these (we don't do anything right now).
Describe the solution you'd like
We should decide on limits names and defaults (probably just the smallest sizes, most of the sizes are beyond what most people need).
Describe alternatives you've considered
We could just set fixed values.
Additional context
see https://vulkan.gpuinfo.org/listpropertiesextensions.php and search VK_KHR_acceleration_structure
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area: apiIssues related to API surfaceIssues related to API surfacearea: validationIssues related to validation, diagnostics, and error handlingIssues related to validation, diagnostics, and error handlingbackend: dx12Issues with DX12 or DXGIIssues with DX12 or DXGIbackend: vulkanIssues with VulkanIssues with Vulkanfeature: raytracingIssues with the Ray Tracing Native FeatureIssues with the Ray Tracing Native Featuretype: enhancementNew feature or requestNew feature or request
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Done