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Dx12 artifacts (Bevy game engine) + wgpu trace provided #1649

@adsick

Description

@adsick

Hi, guys, I'm not sure if it is the right time for this, but there was (and still is) an issue in Bevy game engine.
See it here

Description
artifacts appears on 3d models when using Bevy engine.

Repro steps
If you want to reproduce it you have to get Bevy game engine and run examples that are 3D on a windows machine with Dx12 as a backend (note, Vulkan works well in this case). I'm not sure if it repeatable, but that is what makes it for me.

Expected vs observed behavior
expected: cool modern 3d pbr graphics
got: red glitchy mess

Extra materials
wgpu_trace.zip

Platform
Windows 10, amd Ryzen 5 3500U (Apu) with Vega 8 graphics.

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    help requiredWe need community help to make this happen.type: bugSomething isn't working

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