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Support WebGL (via gfx-backend-gl) #115

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@tangmi

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@tangmi

I know this is kind of a goofy request as WebGPU itself is meant to run web "natively", but given that it is currently still in development on all browsers (according to the Chrome Platform Status) and gfx-backend-gl supports WebGL, would it be reasonable to have wgpu support a WebGL backend?

I imagine that this could be beneficial for those targeting WebGPU but want to run on browsers that only support WebGL.

Thanks for your time!

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