You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jan 29, 2025. It is now read-only.
Validation layer trips off since Naga emits flat qualifier for integer outputs of fragment shader.
Note that wgpu correctly forces output to be an integer type when writing to a "true" (non-snorm/unorm) target.