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When I run the cargo run -p texture
command I get the following error:
error: couldn't read .../metal-rs/target/debug/build/texture-eca29171d120f2b2/out/shader_bindings.rs: No such file or directory (os error 2)
--> examples/texture/src/shader_bindings.rs:3:1
|
3 | include!(concat!(env!("OUT_DIR"), "/shader_bindings.rs"));
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
= note: this error originates in the macro `include` (in Nightly builds, run with -Z macro-backtrace for more info)
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