Skip to content

[0.4/dx12] update d3d12 to 0.3 and use explicit linking #3069

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Nov 1, 2019

Conversation

kvark
Copy link
Member

@kvark kvark commented Nov 1, 2019

Sibling of #3068
Also depends on gfx-rs/d3d12-rs#20

@kvark
Copy link
Member Author

kvark commented Nov 1, 2019

bors r=msiglreith

@kvark
Copy link
Member Author

kvark commented Nov 1, 2019

not sure what it's doing, hmm
bors retry

bors bot added a commit that referenced this pull request Nov 1, 2019
3069: [0.4/dx12] update d3d12 to 0.3 and use explicit linking r=msiglreith a=kvark

Sibling of #3068
Also depends on gfx-rs/d3d12-rs#20

Co-authored-by: Dzmitry Malyshau <dmalyshau@mozilla.com>
@bors
Copy link
Contributor

bors bot commented Nov 1, 2019

Build succeeded

@bors bors bot merged commit 8257316 into gfx-rs:hal-0.4 Nov 1, 2019
@kvark kvark deleted the 0.4-dx12-load branch November 1, 2019 17:22
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant