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api: pre-llold abstraction layer (pre-ll branch)old abstraction layer (pre-ll branch)backend: OpenGLclient: requestfeature request from a known clientfeature request from a known clientdifficulty: hardstatus: ready for worktype: featurevalue: high
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Using https://docs.rs/webgl_stdweb/0.1.0/webgl_stdweb/struct.GLContext.html
I've tried a couple of times to integrate this, but it's very non-trivial: obviously I'd like to reuse as much as possible from the GL backend, but it was never designed to have a separation between the code which translates GFX concepts into GL concepts, and the code which actually interacts with the OpenGL API.
demurgoskvark, vladbat00, kevinw, coryshrmn, ryanisaacg and 15 more
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api: pre-llold abstraction layer (pre-ll branch)old abstraction layer (pre-ll branch)backend: OpenGLclient: requestfeature request from a known clientfeature request from a known clientdifficulty: hardstatus: ready for worktype: featurevalue: high