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Add Mobile Vitals to Unity transactions #667
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Featurenew featurenew featureSpansissues relates to the performance product, i.e. auto instrumentationissues relates to the performance product, i.e. auto instrumentationUnityplatform labelplatform label
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Featurenew featurenew featureSpansissues relates to the performance product, i.e. auto instrumentationissues relates to the performance product, i.e. auto instrumentationUnityplatform labelplatform label
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See: https://blog.sentry.io/2021/08/23/mobile-vitals-four-metrics-every-mobile-developer-should-care-about
This exists in iOS/Android/Flutter and React Native
We get some measurements in the Sentry Defenses game: https://github.com/getsentry/sentry-defenses/blob/ea264f2aadb13439db1cbd083c5a49160f11d6a6/game/Assets/Scripts/Game/GameStateFighting.cs#L57
Landing page of performance for Unity includes these measurements which today are empty
