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Description
Seeing a potential cycle with canvas replay web worker. Stack trace looks something like this:
sendBufferedReplayOrFlush
startRecording
...
getCanvasMananger
new CanvasManager
initFPSWorker
new window.Worker
Then the part that seems to cycle:
sendBufferedReplayOrFlush
stopRecording
_stopRecording
...
???.reset (mutation buffer i think?)
CanvasManager.reset
initFPSWorker
Customer says this generally happens after a user comes back to the tab from a long period of idling.
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