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@konsalex konsalex commented Oct 4, 2025

Closes #21

Co-developed with @mumair5393

@konsalex konsalex requested a review from iparaskev as a code owner October 4, 2025 20:41
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type Room struct {
ID string `json:"id" gorm:"unique;not null"` // Standard field for the primary key
Name string `gorm:"not null" json:"name" validate:"required"`
UserID string `gorm:"not null" json:"user_id" validate:"required"`
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It seems that we don't use this anywhere. We are only using the TeamID for creating/deleting/gettings/modifying.

return c.NoContent(http.StatusNoContent)
}

func (h *AuthHandler) GetRoom(c echo.Context) error {
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Nit: Should this be named EnterRoom?

OVERLAY_WINDOW_INITIAL_SIZE,
))
.with_content_protected(true)
.with_content_protected(false)
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Remove me.

reset: () => void;
setCalling: (calling: string | null) => void;
setCallTokens: (tokens: CallState | null) => void;
// setRoom: (room: components["schemas"]["Room"] | null) => void;
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Is this needed?

teammates: null,
calling: null,
callTokens: null,
// room: null,
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ditto

Comment on lines +131 to +134
// setRoom: (room) =>
// set((state) => {
// state.room = room;
// }),
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ditto

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feat: enable dynamic room creation

3 participants