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set user object on fallback sprite #69

set user object on fallback sprite

set user object on fallback sprite #69

Workflow file for this run

name: Build Geode mod
on:
workflow_dispatch:
push:
branches:
- "main"
jobs:
build:
strategy:
fail-fast: false
matrix:
config:
- name: Windows
os: windows-latest
- name: macOS
os: macos-latest
- name: Android32
os: ubuntu-latest
target: Android32
- name: Android64
os: ubuntu-latest
target: Android64
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
steps:
- uses: actions/checkout@v3
- name: Build the mod
uses: geode-sdk/build-geode-mod@main
with:
cli: 'v3.0.0'
sdk: 'v3.0.0-beta.1'
combine: true
target: ${{ matrix.config.target }}
package:
name: Package builds
runs-on: ubuntu-latest
needs: ['build']
steps:
- uses: geode-sdk/build-geode-mod/combine@main
id: build
- uses: actions/upload-artifact@v3
with:
name: Build Output
path: ${{ steps.build.outputs.build-output }}