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fix EndLevelLayer::create
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Prevter authored Nov 7, 2024
1 parent a3894dc commit 546a01c
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion bindings/2.206/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -4633,7 +4633,7 @@ class EndLevelLayer : GJDropDownLayer {
// virtual ~EndLevelLayer();
// EndLevelLayer();

static EndLevelLayer* create();
static EndLevelLayer* create(PlayLayer* playLayer);

TodoReturn coinEnterFinished(cocos2d::CCPoint) = win 0x131d20;
TodoReturn coinEnterFinishedO(cocos2d::CCObject*) = win 0x131ce0;
Expand All @@ -4642,6 +4642,7 @@ class EndLevelLayer : GJDropDownLayer {
TodoReturn getCoinString() = win 0x130820;
const char* getEndText() = win 0x132c80;
void goEdit() = win 0x1311d0;
bool init(PlayLayer* playLayer);
void onEdit(cocos2d::CCObject* sender) = win 0x1310d0;
void onEveryplay(cocos2d::CCObject* sender);
void onHideLayer(cocos2d::CCObject* sender) = win 0x1312a0, m1 0x42aef0, imac 0x4cbff0;
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